Global Strategy Games
Market Report
2024
The Global Strategy Games market size is USD 18.5 billion in 2023 and will grow at a compound annual growth rate (CAGR) of 7.80% from 2023 to 2030.
The base year for the calculation is 2023 and 2019 to 2023 will be historical period. The year 2024 will be estimated one while the forecasted data will be from year 2025 to 2031. When we deliver the report that time we updated report data till the purchase date.
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According to Cognitive Market Research, The Global Strategy Games market size is USD 18.5 billion in 2023 and will grow at a compound annual growth rate (CAGR) of 7.80% from 2023 to 2030.
Base Year | 2023 |
Historical Data Time Period | 2019-2023 |
Forecast Period | 2024-2031 |
Global Strategy Games Market Sales Revenue 2023 | $ 18.5 Billion |
Global Strategy Games Market Compound Annual Growth Rate (CAGR) for 2024 to 2031 | 7.8% |
Market Split by Product |
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Market Split by Application |
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List of Competitors |
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Regional Analysis |
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Country Analysis |
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Key Qualitative Information Covered |
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Strategy Games Market is Segmented as below. Particular segment of your interest can be provided without any additional cost. Download the Sample Pages!
The strategy games market is experiencing significant growth, driven in part by the rising population of youngsters. This demographic shift has propelled the genre to new heights as young gamers increasingly seek intellectually stimulating and competitive gaming experiences. Strategy games offer complex decision-making, resource management, and tactical challenges, catering perfectly to the cognitive development and problem-solving skills of the youth. Developers are capitalizing on this trend by creating innovative titles that blend engaging gameplay with captivating narratives and immersive graphics. The surge in mobile gaming and esports further amplifies the genre's popularity among youngsters. As this demographic continues to expand and diversify, the strategy games market is poised for sustained growth, with a bright future ahead in the ever-evolving landscape of digital entertainment.
For instance, the total youth population expanded from 222.7 million in 1991 to 333.4 million in the year 2011 and is projected to acquire 371.4 million by 2021 and reduce to 345.5 million by 2036.
The rapid integration of 3D, high-definition graphics, Virtual Reality (VR), sound effects, and Augmented Reality (AR) in games has caused them to be more graphically sound and high-functioning. They are more attractive and thus can capture the concentration of a large customer base. Strategy games have become more natural in terms of presentation. High-quality visual effects, detailing, and sound consequences make them look more realistic. The developers are concentrated on developing games with more real graphics owing to the improvement in technology from 8-bit resolution to 64-bit resolution. The technical advancements have been continuous and rapid in-game growth and have brought a transformation toward personalization and user-centricity. This expansion in resolution technology brings more user traction and likeability, resulting in immediate advancement in the market.
For instance, in October 2022, Apple declared its plan to establish its new 27-inch pro-motion external display earlier next year. This outward display is 5K with Apple's ProMotion tech, which changes the refresh rate depending on the context and can increase as high as 120Hz.
(Source:www.macworld.com/article/1345530/apple-to-launch-new-27-inch-display.html)
The market has observed an exponential advancement in the preference of individuals toward competitive multiplayer mobile games. Esports has evolved into a global phenomenon, and games, including Player Unknown's Battlegrounds (PUBG) and Call of Duty (COD), are favorably popular. These games observe a multiplayer game format, delivering gamers with the capability to interact with their counterparts, thus contributing to higher engagement. Furthermore, the multiplayer form delivers a sense of accomplishment to players as they compete with other participants in real-time. In-game purchases and character customization features help improve user engagement even further. The establishment of Battle Royale games for smartphones has significantly contributed to market augmentation. A rapid advancement in the penetration of smartphones is a critical contributing factor to the increasing number of gamers.
For instance, Activision Blizzard Inc., in October 2022, introduced its all-time famous game, Overwatch's latest version, Overwatch 2, with free-to-play and monetization opportunities to cater to the rising demand for multiplayer games.
The strategy games market has, at times, faced criticism and concerns regarding addiction issues stemming from intense gaming experiences. These games often demand prolonged periods of concentration and commitment, making players susceptible to overindulgence. The allure of achieving in-game objectives, conquering opponents, and gaining virtual rewards can lead to excessive gameplay, neglecting real-life responsibilities, and potential adverse health effects. To address this issue, the industry has started implementing features like gameplay timers and reminders to take breaks. Additionally, education about responsible gaming and parental controls has become more prevalent. While intense gaming can be immensely enjoyable, players and developers alike must strike a balance that ensures the well-being of individuals in both the virtual and real worlds.
The strategy games market has experienced both growth and transformation in the path of the COVID-19 pandemic. With people spending more time at home due to lockdowns and social distancing measures, the demand for strategic video games surged. This trend led to increased sales, downloads, and engagement in titles like Civilization VI, Total War: Three Kingdoms, and others. Moreover, many developers adapted by introducing new content and updates, maintaining player interest. The market saw a shift towards mobile and free-to-play models, widening its accessibility and player base. As a result, the strategy games market witnessed an impressive growth during the pandemic, with revenue and player numbers reaching new heights.
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The major market players are concentrating on developing innovative gaming solutions to attract a large customer base and achieve a competitive edge in the industry. Also, there is a significant trend of creating more interactive games and incorporating AR and VR in gaming.
July 2022: Square Enix worked on a real-time RPG strategy game called Diofield Chronicle. The Diofield Chronicle was expected to be released in September 2022. However, players could already get the demo version on Steam starting from August 2022.
(Source:press.uk.square-enix.com/THE-DIOFIELD-CHRONICLE-BRINGS-REAL-TIME-TACTICAL-BATTLES-TO-CONSOLES-A)
May 2022: Take-Two Interactive Software, Inc. invested USD 12.7 billion to acquire Zynga, the social game developer's FarmVille franchise, and expand its presence in free-to-play mobile games.
(Source:press.uk.square-enix.com/THE-DIOFIELD-CHRONICLE-BRINGS-REAL-TIME-TACTICAL-BATTLES-TO-CONSOLES-A)
Top Companies Market Share in Strategy Games Industry: (In no particular order of Rank)
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According to Cognitive Market Research, Asia Pacific dominated the market in 2023 and accounted for a share of more than 35% of the global revenue due to the rising penetration of the internet and smartphones in economies such as China and India has been a substantial factor in the market development. As there has been a significant advancement in internet and smartphone users, developers have concentrated on multiplayer games such as COD, PUBG, and others to cater to the growing customer base.
For instance, in October 2022, telecom operator Vi partnered with the gaming platform CareGame to offer a 5G cloud gaming experience across India.
North America is the fastest-growing region over the forecast period. Gamers in the region prioritize immersive and complex gameplay experiences, which strategy games excel at delivering. Additionally, the widespread adoption of high-performance gaming hardware and internet connectivity fosters a conducive environment for engaging in online multiplayer and competitive gaming, further fueling the market's growth. The presence of major game development studios and esports events also contributes to the region's prominence in the strategy games sector.
The current report Scope analyzes Strategy Games Market on 5 major region Split (In case you wish to acquire a specific region edition (more granular data) or any country Edition data then please write us on info@cognitivemarketresearch.com
The above graph is for illustrative purposes only.
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Global Strategy Games Market Report 2024 Edition talks about crucial market insights with the help of segments and sub-segments analysis. In this section, we reveal an in-depth analysis of the key factors influencing Strategy Games Industry growth. Strategy Games market has been segmented with the help of its Product, Application , and others. Strategy Games market analysis helps to understand key industry segments, and their global, regional, and country-level insights. Furthermore, this analysis also provides information pertaining to segments that are going to be most lucrative in the near future and their expected growth rate and future market opportunities. The report also provides detailed insights into factors responsible for the positive or negative growth of each industry segment.
According to Cognitive Market Research, web games held the major share in strategy gaming due to the growing popularity of browser-based strategy games. These web games have become a driving force in the industry due to their accessibility and convenience. Browser-based strategy games are easily playable on various devices without the need for extensive downloads or installations, making them appealing to a broader audience. Furthermore, the rise of HTML5 technology has enabled developers to create visually impressive and feature-rich web games, enhancing the overall gaming experience. The low barrier to entry for players and developers alike has resulted in a thriving ecosystem of web-based strategy games, attracting both casual and hardcore gamers.
Client type is the fastest-growing category over the forecast period. Developers craft intricate narratives, gameplay mechanics, and captivating visuals to cater to gamer preferences. Cross-platform play and multiplayer options enhance social interaction, drawing in more players. The rise of esports, where gamers compete professionally, further boosts the market's popularity and revenue. Continued innovation and catering to gamer tastes are crucial for the ongoing success of the strategy games market. Additionally, the increasing availability of cross-platform play and multiplayer features enhances the social aspect, encouraging more gamers to engage with strategy games. In recent years, the market has also benefited from the growth of esports, where skilled players compete professionally, further boosting the industry's popularity and revenue.
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According to Cognitive Market Research, mobile phones have played an important role in the popularity of strategy games. Mobile devices have democratized access to these games, making them readily available to a vast and diverse audience. The convenience of playing strategy games on smartphones has attracted both casual and hardcore gamers, expanding the player base substantially. Mobile platforms also facilitate monetization through in-app purchases and advertisements, contributing to the industry's revenue. Furthermore, mobile gaming's social features, such as multiplayer modes and social media integration, enhance player engagement. As mobile technology continues to advance, it is expected to play an increasingly pivotal role in the growth and evolution of the strategy games market.
The PC is the fastest-growing category over the forecast period due to its versatility and performance capabilities. Gamers prefer PCs for their superior graphics, controls, and modding potential, creating a robust demand for strategy games on this platform. Furthermore, the PC's enduring presence in esports and competitive gaming fosters a competitive ecosystem that encourages game development and innovation. As long as PCs maintain their status as a gaming powerhouse, they will remain a significant driver of growth in the strategy games market.
The above Graph is for representation purposes only. This chart does not depict actual Market share.
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Research associate at Cognitive Market Research
Swasti Dharmadhikari, an agile and achievement-focused market researcher with an innate ardor for deciphering the intricacies of the Service & Software sector. Backed by a profound insight into technology trends and consumer dynamics, she has committed herself to meticulously navigating the ever-evolving terrain of digital Services and software solutions.
Swasti an agile and achievement-focused market researcher with an innate ardor for deciphering the intricacies of the Service & Software sector. Backed by a profound insight into technology trends and consumer dynamics, she has committed herself to meticulously navigating the ever-evolving terrain of digital Services and software solutions.
In her current role, Swasti manages research for service and software category, leading initiatives to uncover market opportunities and enhance competitive positioning. Her strong analytical skills and ability to provide clear, impactful findings have been crucial to her team’s success. With an expertise in market research analysis, She is adept at dissecting complex problems, extracting meaningful insights, and translating them into actionable recommendations, Swasti remains an invaluable asset in the dynamic landscape of market research.
Our study will explain complete manufacturing process along with major raw materials required to manufacture end-product. This report helps to make effective decisions determining product position and will assist you to understand opportunities and threats around the globe.
The Global Strategy Games Market is witnessing significant growth in the near future.
In 2023, the Client Type segment accounted for noticeable share of global Strategy Games Market and is projected to experience significant growth in the near future.
The PC segment is expected to expand at the significant CAGR retaining position throughout the forecast period.
Some of the key companies Chucklefish , Paradox Interactive and others are focusing on its strategy building model to strengthen its product portfolio and expand its business in the global market.
Please note, we have not disclose, all the sources consulted/referred during a market study due to confidentiality and paid service concern. However, rest assured that upon purchasing the service or paid report version, we will release the comprehensive list of sources along with the complete report and we also provide the data support where you can intract with the team of analysts who worked on the report.
Strategy games prioritize strategic thinking over-reliance on luck, allowing players' decision-making skills to influence the course of the game heavily. The online strategy games market exhibits segmentation based on gameplay types and geographical regions, contributing to its dynamic and diverse nature.
Disclaimer:
Product | Client Type, Webgame Type |
Application | PC, Mobile, Tablet, Others |
List of Competitors | Chucklefish, Big Huge Games, Paradox Interactive, Blizzard, Subset Games, Game-Labs, NGD Studios, Games Workshop Group?, Wargaming Seattle, Ensemble Studios, Relic, Creative Assembly, Firaxis Games, TaleWorlds |
This chapter will help you gain GLOBAL Market Analysis of Strategy Games. Further deep in this chapter, you will be able to review Global Strategy Games Market Split by various segments and Geographical Split.
Chapter 1 Global Market Analysis
Global Market has been segmented on the basis 5 major regions such as North America, Europe, Asia-Pacific, Middle East & Africa, and Latin America.
You can purchase only the Executive Summary of Global Market (2019 vs 2024 vs 2031)
Global Market Dynamics, Trends, Drivers, Restraints, Opportunities, Only Pointers will be deliverable
Chapter 2 North America Market Analysis
Chapter 3 Europe Market Analysis
Chapter 4 Asia Pacific Market Analysis
Chapter 5 South America Market Analysis
Chapter 6 Middle East and Africa Market Analysis
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Chapter 7 Top 10 Countries Analysis (Only Available with Corporate User License)
Competitor's Market Share and Revenue (Subject to Data Availability for Private Players)
Chapter 8 Competitor Analysis (Subject to Data Availability (Private Players))
(Subject to Data Availability (Private Players))
Data Subject to Availability as we consider Top competitors and their market share will be delivered.
Data Subject to Availability as we consider Top competitors and their market share will be delivered.
Data Subject to Availability as we consider Top competitors and their market share will be delivered.
Data Subject to Availability as we consider Top competitors and their market share will be delivered.
Data Subject to Availability as we consider Top competitors and their market share will be delivered.
Data Subject to Availability as we consider Top competitors and their market share will be delivered.
Data Subject to Availability as we consider Top competitors and their market share will be delivered.
Data Subject to Availability as we consider Top competitors and their market share will be delivered.
Data Subject to Availability as we consider Top competitors and their market share will be delivered.
Data Subject to Availability as we consider Top competitors and their market share will be delivered.
Data Subject to Availability as we consider Top competitors and their market share will be delivered.
Data Subject to Availability as we consider Top competitors and their market share will be delivered.
Data Subject to Availability as we consider Top competitors and their market share will be delivered.
Data Subject to Availability as we consider Top competitors and their market share will be delivered.
Chapter 9 Qualitative Analysis (Subject to Data Availability)
Segmentation Product Analysis 2019 -2031, will provide market size split by Product. This Information is provided at Global Level, Regional Level and Top Countries Level The report with the segmentation perspective mentioned under this chapters will be delivered to you On Demand. So please let us know if you would like to receive this additional data as well. No additional cost will be applicable for the same.
Chapter 10 Market Split by Product Analysis 2019 -2031
The report with the segmentation perspective mentioned under this chapters will be delivered to you On Demand. So please let us know if you would like to receive this additional data as well. No additional cost will be applicable for the same.
Chapter 11 Market Split by Application Analysis 2019 -2031
This chapter helps you understand the Key Takeaways and Analyst Point of View of the global Strategy Games market
Chapter 12 Research Findings
Here the analyst will summarize the content of entire report and will share his view point on the current industry scenario and how the market is expected to perform in the near future. The points shared by the analyst are based on his/her detailed in-depth understanding of the market during the course of this report study. You will be provided exclusive rights to interact with the concerned analyst for unlimited time pre purchase as well as post purchase of the report.
Why Client Type have a significant impact on Strategy Games market? |
What are the key factors affecting the Client Type and Webgame Type of Strategy Games Market? |
What is the CAGR/Growth Rate of PC during the forecast period? |
By type, which segment accounted for largest share of the global Strategy Games Market? |
Which region is expected to dominate the global Strategy Games Market within the forecast period? |
Segmentation Level Customization |
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Country level Data Customization |
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Company Level |
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Additional Data Analysis |
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Additional Quantitative Data |
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