Global Playing Cards
Market Report
2024
The Global Playing Cards market will be USD 5.9 billion in 2023 and grow at a compound yearly growth rate (CAGR) of 3% from 2023 to 2030.
The base year for the calculation is 2023 and 2019 to 2023 will be historical period. The year 2024 will be estimated one while the forecasted data will be from year 2025 to 2031. When we deliver the report that time we updated report data till the purchase date.
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According to Cognitive Market Research, The Global Playing Cards market will be USD 5.9 billion in 2023 and grow at a compound yearly growth rate (CAGR) of 3% from 2023 to 2030.
Base Year | 2023 |
Historical Data Time Period | 2019-2023 |
Forecast Period | 2024-2031 |
Global Playing Cards Market Sales Revenue 2023 | $ 5.9 Billion |
Global Playing Cards Market Compound Annual Growth Rate (CAGR) for 2024 to 2031 | 3% |
North America Playing Cards Market Sales Revenue 2023 | $ 2.24 Billion |
Europe Playing Cards Market Sales Revenue 2023 | $ 1.77 Billion |
Asia Pacific Playing Cards Market Sales Revenue 2023 | $ 1 Billion |
South America Playing Cards Market Sales Revenue 2023 | $ 0.3 Billion |
Middle East and Africa Playing Cards Market Sales Revenue 2023 | $ 0.12 Billion |
Market Split by Type |
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Market Split by Application |
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Market Split by Product |
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Market Split by Distribution Channel |
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Market Split by End-User |
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List of Competitors |
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Regional Analysis |
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Country Analysis |
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Key Qualitative Information Covered |
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Playing Cards Market is Segmented as below. Particular segment of your interest can be provided without any additional cost. Download the Sample Pages!
Playing card games is one of the most popular family pastimes worldwide. Playing cards and board games have many advantages, such as improved math skills and logical thinking, better mental health, help with concentration, patience and discipline, relaxation and unwinding, improved personal development, and how to cope with losing. Rise in many game bars & cafes, growth in the popularity of such games among the young population, and increase in crowdfunding platforms for designers & manufacturers.Increased popularity and number of live casinos helped expand the Chinese playing cards & board games market.
These developments empower businesses to offer better-tailored solutions and services, which, in turn, contribute to the growth of the Playing Cards industry.
The global playing cards market has witnessed a surge, partly driven by the proliferation of cafes worldwide. The increasing number of cafes has created new avenues for social interaction and entertainment, fostering a demand for games like playing cards. Cafes serve as communal spaces where patrons seek leisure activities, and playing cards offer a versatile, cost-effective option.
Mikol launched the world’s first luxury poker cards made from high-quality black marble. These special occasion cards are durable, lightweight, etched, and sanded for comfortable handling.
Cafes often host events, tournaments, or game nights, further stimulating the market. A desire for analog experiences in a digital age propels this trend. As cafes multiply, the playing cards market will likely enjoy sustained growth, tapping into this evolving social dynamic.
The global playing cards market is experiencing a notable surge, partially attributed to the escalating influence of social media. Platforms like Instagram, TikTok, and YouTube have facilitated the resurgence of card games,popularizing unique decks and showcasing intricate artistry techniques. Social media influencers and creators engage their audiences in card-related content, driving curiosity and demand.
Gale Force Nine (GF9), a U.S.-based game manufacturing company, announced the launch of 'Enola Holmes: Finder of Lost Souls' a board game based on the renowned Sherlock Homes franchise.
Furthermore, online communities and forums dedicated to card games have flourished, creating a sense of belonging and fostering a thriving subculture. This digital ecosystem has reinvigorated interest in playing cards, contributing significantly to the market's growth and expansion.
The global playing cards market faces key restraints, notably escalating tariffs and the emergence of new manufacturing hubs. Increasing trade barriers through tariffs can lead to higher production costs and reduced profitability for industry players. Additionally, the emergence of new manufacturing hubs introduces competitive challenges, potentially shifting market dynamics and impacting established suppliers. These factors necessitate strategic adaptation and resource allocation to maintain market competitiveness and profitability in evolving global trade landscapes.
The global playing cards market experienced a notable shift due to the COVID-19 pandemic. With lockdowns and social distancing measures in place, there was a surge in demand for indoor entertainment, including card games. This trend led to a substantial uptick in sales, especially for popular and collectible card games. However, the manufacturing and supply chains were affected by disruptions, causing occasional shortages and delays. As restrictions eased, the market gradually normalized, but consumer preferences for home-based entertainment have remained, indicating a potential shift in long-term consumption patterns within the playing cards industry.
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The global playing cards market is a dynamic sector with intense competition among key players. Innovation in materials, designs, and customization options remains a key focus, catering to diverse consumer preferences. Strategic partnerships, mergers, and acquisitions are common strategies for market expansion. The industry thrives on innovation, quality, and effective market strategies to maintain a competitive edge.
Top Companies Market Share in Playing Cards Industry: (In no particular order of Rank)
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According to Cognitive Market Research, North America dominated the market in 2023 and accounted for a share of more than 38% of the global revenue due to several variables. The global playing cards market exhibited distinct regional trends. North America emerged as the largest market for playing cards, driven by a strong gaming culture and high demand for card games across the United States and Canada. The region's affinity for card games, including poker and bridge, contributed significantly to this dominance.
Conversely, Europe stood out as the fastest-growing region in the playing cards market. The growth was propelled by an expanding consumer base, increasing disposable incomes, and a rising popularity of card-based games in countries like the United Kingdom, Germany, and France. Moreover, a surge in online gaming platforms and the incorporation of card games into digital formats further stimulated market growth in Europe.
The current report Scope analyzes Playing Cards Market on 5 major region Split (In case you wish to acquire a specific region edition (more granular data) or any country Edition data then please write us on info@cognitivemarketresearch.com
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According to Cognitive Market Research, North America dominated the market in 2023 and accounted for a share of more than 38% of the global revenue due to severalvariables. The North American playing cards market is a thriving global gaming industry. Characterized by a strong demand for traditional and specialty decks, it exhibits steady growth owing to a burgeoning gaming culture and increasing social gatherings. With a diverse consumer base, including avid gamers, collectors, and casual players, the Market in North America is dynamic and competitive.
The specialty deck segment is a notable growth driver in the North American playing cards. This category encompasses custom-designed cards, often tailored for specific games or themed collections. The popularity of games like poker, bridge, and cardistry fuels the demand for unique, artistically crafted decks. The North American playing cards market is poised for continued expansion, buoyed by the enduring appeal of card games and the emergence of innovative designs. The specialty deck segment, in particular, is expected to witness robust growth due to its ability to niche preferences.
According to Cognitive Market Research, Europe accounted for a share of more than 30% of the global revenue due to several variables. The European playing cards market is a dynamic sector characterized by steady growth. Factors such as the region's rich cultural history and growing interest in card games contribute to its resilience. Notably, the market has witnessed a surge in demand for premium and customized decks, reflecting consumers' evolving preferences.One prominent segment in the European playing cards market is customized decks. The niche has gained traction due to the desire for unique, personalized gaming experiences. Consumers seek decks with bespoke designs that reflect their tastes and interests. The trend is further bolstered by advancements in printing technology, allowing for intricate customization at affordable prices.Customized decks are a pivotal segment, reflecting consumers' penchant for tailored gaming experiences. As technology advances, we anticipate this trend to drive market growth further, solidifying Europe's position as a key player in the global playing cards industry.
According to Cognitive Market Research, Asia Pacific accounted for a share of more than 25% of the global revenue due to several variables. In the Asia-Pacific region, the playing cards market has witnessed steady growth owing to a surge in leisure activities and the popularity of card games. Countries like China, India, and Japan have emerged as key players, with a rising demand for premium and custom-designed decks. The market is further bolstered by a thriving gaming culture, both traditional and digital.A notable segment driving growth is the customization of playing cards. Consumers seek unique designs, themes, and materials that reflect personal preferences or cultural significance. This trend is particularly prominent in markets like Japan and South Korea, where bespoke decks are sought after for special occasions and collectibles.The Asia-Pacific playing cards market displays promising prospects attributed to cultural significance, leisure pursuits, and the demand for customized offerings. Manufacturers should focus on innovation and personalized options as consumer preferences evolve to capitalize on this dynamic market.
According to Cognitive Market Research, Latin America accounted for a share of more than 5% of the global revenue due to several variables. The Latin American playing cards market has witnessed steady growth due to card games' increasing popularity and cultural significance. Countries like Brazil, Mexico, and Argentina are major contributors, driven by rising disposable incomes and a growing gaming culture.In Latin America, there is a reasonable preference for vibrant, culturally rich designs on playing cards. Local motifs, folklore, and iconic symbols often feature prominently. It resonates with consumers, creating a unique market where design is a key differentiator.
Latin America's playing cards market is poised for continued growth, propelled by cultural relevance and a thriving gaming community. Understanding the importance of design preferences is crucial for companies aiming to tap into this dynamic market. Collaborating with local artists and incorporating regional elements will be instrumental in gaining traction in this flourishing industry.
According to Cognitive Market Research, the Middle East and Africa accounted for a share of more than 2% of the global revenue due to several variables. The Middle East and Africa (MEA) playing cards market has steadily grown in recent years. Factors such as cultural affinity towards card games and increasing disposable income have contributed to this market's expansion. MEA is witnessing a surge in demand for high-quality, themed playing cards, particularly in regions like the UAE and South Africa.Customized Playing Cards: This segment has witnessed notable traction, driven by apreference for personalized designs and the popularity of unique thematic cards for events and occasions. Companies offering customization options have gained a competitive edge in this dynamic market.The MEA playing cards market presents lucrative opportunities for players, especially those offering customization services. With a growing consumer base and a cultural inclination towards card games, this market is poised for continued growth in the foreseeable future. Strategic partnerships and innovative designs will be crucial for companies looking to thrive in this region.
Global Playing Cards Market Report 2024 Edition talks about crucial market insights with the help of segments and sub-segments analysis. In this section, we reveal an in-depth analysis of the key factors influencing Playing Cards Industry growth. Playing Cards market has been segmented with the help of its Type, Application Product, and others. Playing Cards market analysis helps to understand key industry segments, and their global, regional, and country-level insights. Furthermore, this analysis also provides information pertaining to segments that are going to be most lucrative in the near future and their expected growth rate and future market opportunities. The report also provides detailed insights into factors responsible for the positive or negative growth of each industry segment.
Cardboard playing cards have been a traditional choice for card games and are typically made from heavy-duty paper material. They are known for their durability, cost-effectiveness, and ease of customization. Cardboard cards are popular among casual players, providing a satisfactory playing experience without being overly expensive. They are often used in board games, casinos, and various recreational play forms.
On the other hand, plastic-coated paper cards offer a more sophisticated and durable option. These cards are made by applying a layer of plastic coating over paper, providing enhanced longevity and resistance to wear and tear. They are known for their smooth texture, allowing easy shuffling and dealing. Plastic-coated paper cards are favored in professional gaming environments, such as casinos and tournaments, where the cards are subjected to frequent use and demand higher quality standards.
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The home entertainment segment encompasses various activities where playing cards are used for leisure and recreational purposes within a domestic setting. It includes family gatherings, social events, and casual get-togethers. Playing cards are a versatile entertainment source, offering many games that cater to different age groups and preferences. Families often engage in card games like Uno, Go Fish, or Crazy Eights, creating an enjoyable bonding experience. Additionally, card games can be an engaging pastime for friends, providing a platform for laughter, competition, and camaraderie. The segment is characterized by a diverse demographic, from children to adults, and is popular, especially during merited outdoor activities like the COVID-19 pandemic.
The casino segment represents a professional and regulated environment where playing cards are a crucial tool for various gambling games. In casinos, cards are integral to classics like poker, blackjack, baccarat, and many more. These games form the backbone of the gambling industry, attracting enthusiasts and professional players alike. The demand for high-quality, durable playing cards is exceptionally high in this segment, as they are subjected to rigorous and constant use. Casinos often prefer specialized decks with features like security measures to prevent cheating and maintain fairness. The market for playing cards in the casino segment is driven by the ever-expanding global gaming industry, which includes land-based and online casinos.
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Traditional playing cards encompass the timeless designs and standard decks for centuries. These cards adhere to established suits (hearts, diamonds, clubs, and spades) and face cards (king, queen, and jack). They are widely used in classic card games like poker, bridge, and solitaire. The enduring popularity of traditional playing cards is attributed to their familiarity, ease of use, and versatility across cultures and regions.
On the other hand, custom playing cards have emerged as a dynamic segment tailored to meet specific demands and preferences of consumers. These cards are characterized by unique designs, themes, and personalized elements, making them popular for special occasions, promotional events, and collector's editions. Custom playing cards offer a canvas for creativity, enabling businesses and individuals to imprint their logos, artwork, or messages, thus serving aseffective marketing tools or cherished mementos.
Online distribution channels refer to selling and purchasing playing cards through digital platforms. It includes e-commerce websites, online marketplaces, and the official websites of playing card manufacturers. The online channel has grown substantially in recent years, driven by convenience, a wide array of options, and easy accessibility. Consumers can browse various playing cards, compare prices, and purchase from the comfort of their homes.
Offline distribution channels pertain to traditional brick-and-mortar retail outlets, including specialty game stores, toy stores, department stores, and convenience stores. This channel offers a tangible shopping experience, allowing customers to physically inspect and select playing cards before purchasing. It also facilitates immediate gratification through the instant availability of the product.
The adult segment represents a significant portion of the playing cards market. This demographic includes individuals of various age groups who engage in card games for leisure, socializing, and entertainment purposes. Card games like poker, bridge, and various forms of rummy are popular among adults. The adult segment is also characterized by diverse preferences, from casual players looking for simple and fun games to serious players participating in tournaments and competitive events. High-quality, durable cards with appealing designs and finishes are crucial for this segment.
The children's segment is another pivotal market for playing cards. These cards are designed to cater to the preferences and needs of younger audiences, often featuring vibrant colors, engaging illustrations, and simplified rules. Card games provide children valuable learning experiences, including cognitive skills, numeracy, and social interaction. Additionally, cards can be a versatile tool for parents and educators to engage children in educational activities while having fun. Popular children's card games include Go Fish, Crazy Eights, and Uno, tailored to be accessible and enjoyable for this age group.
Senior Research Analyst at Cognitive Market Research
Catering to tailored needs of clients in Consulting, Business Intelligence, Market Research, Forecasting, Matrix-Modeling, Data Analytics, Competitive Intelligence, Primary research and Consumer Insights.
Catering to tailored needs of clients in Consulting, Business Intelligence, Market Research, Forecasting, Matrix-Modelling, Data Analytics, Competitive Intelligence, Primary research and Consumer Insights. Experience in analyzing current trends, market demand, market assessment, growth indicators, competitors' strategy, etc. to help top management & investors to make strategic and tactical decisions in the form of market reports and presentations. Successfully delivered more than 500+ client & consulting assignments across verticals. Ability to work independently as well as with a team with confidence and ease.
I am committed to continuous learning and staying at the forefront of emerging trends in research and analytics. Regularly engaging in professional development opportunities, including workshops and conferences, keeps my skill set sharp and up-to-date. I spearheaded research initiatives focused on market trends and competitive landscapes. I have a proven track record of conducting thorough analyses, distilling key insights, and presenting findings in a way that resonates with diverse stakeholders. Through collaboration with cross-functional teams, I played a pivotal role in shaping business strategies rooted in robust research.
Our study will explain complete manufacturing process along with major raw materials required to manufacture end-product. This report helps to make effective decisions determining product positioning and will assist you to understand opportunities and threats around the globe.
The Global Playing Cards Market is witnessing significant growth in the near future.
In 2023, the Cardboard segment accounted for noticeable share of global Playing Cards Market and is projected to experience significant growth in the near future.
The Home Entertainment segment is expected to expand at the significant CAGR retaining position throughout the forecast period.
Some of the key companies Games Workshop Limited (U K) , NECA/WizKids LLC (U S) and others are focusing on its strategy building model to strengthen its product portfolio and expand its business in the global market.
Please note, we have not disclose, all the sources consulted/referred during a market study due to confidentiality and paid service concern. However, rest assured that upon purchasing the service or paid report version, we will release the comprehensive list of sources along with the complete report and we also provide the data support where you can intract with the team of analysts who worked on the report.
1.Parksons Cartamundi and Mumbai Indians collaborate to launch new playing cards
Disclaimer:
Type | Cardboard, Plastic Coated Paper, Cotton Paper Blend, Plastic |
Application | Home Entertainment, Casino, Others |
Product | Traditional, Custom, Collectible |
Distribution Channel | Online, Offline |
End-User | Adult, Children |
List of Competitors | Games Workshop Limited (U K), Disney (U S), NECA/WizKids LLC (U S), Grey Fox Games (U S), Buffalo Games (U S), Tennent Holdings Ltd (China), LongPack Games (China), Nintendo. Games (U S), Blizzard Entertainment Inc (U S), Shenzhen ITIS Packaging Products Co Ltd (China), GungHo Online Entertainment Inc (Japan), Rovio Entertainment Corporation (Finland), Gameloft (France), SQUARE ENIX CO LTD (Japan), Ellusionist, Ningbo Three A Group, Bintang, SanTu |
This chapter will help you gain GLOBAL Market Analysis of Playing Cards. Further deep in this chapter, you will be able to review Global Playing Cards Market Split by various segments and Geographical Split.
Chapter 1 Global Market Analysis
Global Market has been segmented on the basis 5 major regions such as North America, Europe, Asia-Pacific, Middle East & Africa, and Latin America.
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Global Market Dynamics, Trends, Drivers, Restraints, Opportunities, Only Pointers will be deliverable
Chapter 2 North America Market Analysis
Chapter 3 Europe Market Analysis
Chapter 4 Asia Pacific Market Analysis
Chapter 5 South America Market Analysis
Chapter 6 Middle East and Africa Market Analysis
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Chapter 7 Top 10 Countries Analysis (Only Available with Corporate User License)
Competitor's Market Share and Revenue (Subject to Data Availability for Private Players)
Chapter 8 Competitor Analysis (Subject to Data Availability (Private Players))
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Data Subject to Availability as we consider Top competitors and their market share will be delivered.
Data Subject to Availability as we consider Top competitors and their market share will be delivered.
Data Subject to Availability as we consider Top competitors and their market share will be delivered.
Data Subject to Availability as we consider Top competitors and their market share will be delivered.
Data Subject to Availability as we consider Top competitors and their market share will be delivered.
Data Subject to Availability as we consider Top competitors and their market share will be delivered.
Data Subject to Availability as we consider Top competitors and their market share will be delivered.
Data Subject to Availability as we consider Top competitors and their market share will be delivered.
Data Subject to Availability as we consider Top competitors and their market share will be delivered.
Data Subject to Availability as we consider Top competitors and their market share will be delivered.
Data Subject to Availability as we consider Top competitors and their market share will be delivered.
Data Subject to Availability as we consider Top competitors and their market share will be delivered.
Data Subject to Availability as we consider Top competitors and their market share will be delivered.
Data Subject to Availability as we consider Top competitors and their market share will be delivered.
Data Subject to Availability as we consider Top competitors and their market share will be delivered.
Data Subject to Availability as we consider Top competitors and their market share will be delivered.
Data Subject to Availability as we consider Top competitors and their market share will be delivered.
Data Subject to Availability as we consider Top competitors and their market share will be delivered.
Chapter 9 Qualitative Analysis (Subject to Data Availability)
Segmentation Type Analysis 2019 -2031, will provide market size split by Type. This Information is provided at Global Level, Regional Level and Top Countries Level The report with the segmentation perspective mentioned under this chapters will be delivered to you On Demand. So please let us know if you would like to receive this additional data as well. No additional cost will be applicable for the same.
Chapter 10 Market Split by Type Analysis 2019 -2031
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Chapter 11 Market Split by Application Analysis 2019 -2031
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Chapter 12 Market Split by Product Analysis 2019 -2031
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Chapter 13 Market Split by Distribution Channel Analysis 2019 -2031
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Chapter 14 Market Split by End-User Analysis 2019 -2031
This chapter helps you understand the Key Takeaways and Analyst Point of View of the global Playing Cards market
Chapter 15 Research Findings
Here the analyst will summarize the content of entire report and will share his view point on the current industry scenario and how the market is expected to perform in the near future. The points shared by the analyst are based on his/her detailed in-depth understanding of the market during the course of this report study. You will be provided exclusive rights to interact with the concerned analyst for unlimited time pre purchase as well as post purchase of the report.
Why Cardboard have a significant impact on Playing Cards market? |
What are the key factors affecting the Cardboard and Plastic Coated Paper of Playing Cards Market? |
What is the CAGR/Growth Rate of Home Entertainment during the forecast period? |
By type, which segment accounted for largest share of the global Playing Cards Market? |
Which region is expected to dominate the global Playing Cards Market within the forecast period? |
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